A surveillance camera, as it appears in Tom Clancy's Splinter Cell.

"Standard, off-the-shelf surveillance cameras that detect movement and have the ability to directly trigger alarms."
― Description[src]

A surveillance camera (also called a security camera or CCTV) is a video camera that remotely transmits video feed to security monitors, using watched over by security personnel.


Surveillance cameras are used as additional security measures to monitor locations using a video camera attached to the wall. The video feed is remotely transmitted to a security television monitor that is typically being watched by security personnel, usually on the premises of the building. The surveillance cameras can be remotely aimed and focused on locations for a more accurate video. If any intruders are identified by the camera, an alarm will be activated.

Gameplay Edit

Surveillance cameras have a huge blind spot underneath them, meaning players can bypass them by sticking close to the wall/environment they are attached to. Standard security cameras are usually not equipped with infrared imaging, meaning the player can also use the darkness to sneak by. Disrupting them is another option: the player can use a Camera Jammer or OCP to momentarily block the feed from the camera. The player can also simply shoot the camera as well, provided that the camera is not armored. Armored cameras are immune to both bullets and explosives, but are still vulnerable to being jammed.

In Splinter Cell: Chaos Theory All cameras are bulletproof and in some missions they are upgraded with an infrared light that can spot the player in the dark. The light can be detected by Night Vision. In addition, some missions include a control room where enemies watch over the camera feeds. The player can patch into the computer in order to look at the feeds. If the enemies are taken out, then no alarms will be triggered upon being spotted by a camera.

In Splinter Cell: Conviction and Splinter Cell: Blacklist, security cameras have a spotlight attached to them, allowing the player to see where it's field of vision is.



  • Surveillance cameras can be heard by a distinct beeping and mechanical whur.
  • Surveillance cameras have appeared in every Splinter Cell title to date.
  • Some missions throughout the series will include a security room where the security cameras are linked up to. Some games, particularly Splinter Cell: Chaos Theory and Splinter Cell: Double Agent, allow the player to look at camera feeds.

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