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Cutscene:

(Version One)

(PS exclusive)

Andrews Airforce Base- Maryland- USA. October 15th, 2004 - 18:27 Hours

(Sam walks off a military jeep and joins the Osprey as he notices Wilkes Junior standing out about to smoke a cigarette. He grabs it off his mouth.)

Sam fisher: Don't.. light that.

(He heads inside to meet up with Anaa Grimsdottir.)

Anna Grimsdottir: You must be Sam Fisher. I am Anna Grimsdottir, pleased to meet you.

Fisher: Third Echelon lead programmer.

Grim: You've done your homework!

(Sam starts to settle down with his equipment, as all passengers board and the osprey takes off.)

Turkish Airspace, October 16th, 2004 - 19:49 Hours

(Sam is talking to Lambert)

Irvin Lambert: Good. Ready to get to work?

Sam: I'd feel better if I knew what was going on.

Lambert: As you know, the CIA lost contact with two agents. William Blaustein and Alice Madison. Madison was a mole inside Georgian President Kombayn Nikoladzes cabinet. Nikoladze was a wealthy industrialist, before he transitioned into politics. Once he took over in Georgia, he opened the country to the west, fostering any economic environment that promoted technology and development.

Sam: Are we working with the CIA's cooperation?

Lambert: Blaustein is outfitted with subdermals just like yours. That'll be your best lead to find him.

Sam: You didn't answer my question.

Lambert: I'm telling you what you need to know. You're not out there alone, Fisher. Through me, you're attached to dozen best NSA minds we have. There are political complexities with Georgia, you've need a week to understand.

Sam: I'm just about memorizing the speech, Lambert.

Lambert: Well start believing it. This is Third Echelon's maiden voyage and we need to ho smooth as butter. You're about to touchdown in Georgia, get ready.

(Version two)

Turkish Airspace, October 16th, 2004 - 19:49 Hours

(Sam is sitting firm waiting for grim to connect his subdermal)

Grim: This is going to sting.

Sam: Go ahead.

(Grim plants the earpiece)

Grim: Hold that.

(Sam holds the wires as Wilkes watches from afar.)

Vernon Wilkes Junior: Crikey, this is spooky.

Sam: What's that?

Wilkes Jr: Grim sticking wires in your head, man.

Grim: I just need to sync the encryption signature between his subdermal and Fort Meade.

(Grim went to check the connection as Wilkes has a cigarette.)

Sam: Don't.. light that.

Wilkes Jr: I know. It's for after we land. You better hurry up, Grim. We touchdown at Georgia in fifteen.

Grim: I'm already done. *to subdermal* Lambert? Hey Irwin, do you read me?

Lambert: (Radio) Tell her I read her.

Sam: He reads you.

Lambert: Good. Ready to get to work?

Sam: I'd feel better if I knew what was going on.

Lambert: You know what's you need to. The CIA lost a mole inside Georgian President Kombayn Nikoladze's cabinet. Her name is Alice Madison. They send agent William Robert Blaustein to find her and lost him too.

Sam: Are we working with the CIA's cooperation?

Lambert: Blaustein is outfitted with subdermals just like yours. That'll be your best lead to find him.

Sam: You didn't answer my question.

Lambert: I'm telling you what you need to know. You're not out there alone, Fisher. Through me, you're attached to dozen best NSA minds we have. There are political complexities with Georgia, you've need a week to understand.

Sam: I'm just about memorizing the speech, Lambert.

Lambert: Well start believing it. This is Third Echelon's maiden voyage and we need to ho smooth as butter. You're about to touchdown in Georgia, get ready.

In Game:

(Scene Starts in a back garden at Old Town T'Bilisi, Georgian. Sam is about to move.)

Irvin Lambert (radio): Fisher. The sun's down. Time to go to work. Finding agent Blaustein's our first priority. You're to locate him through a local NSA contact.

Sam Fisher: I'm on my way.

Lambert: And stay off the streets. There's a heavy cop presence in this town and we don't have Washington's backing if this turns into an incident. Details on your OpSat.

(As Sam gets over the roof overviewing a blazing warehouse across the street with only a zipline across)

Fisher: Don't tell me Gurgenidze's inside there.

Lambert: Why would I tell you what you already know? You're gonna have to hurry. Grimsdottir's comparing a Darkstar drone sonar to the warehouse blueprints. She'll be guiding you through.

(Once Fisher enters the ransacked, burning warehouse via zipline)

Anna Grimsdottir: Sam, Grimsdottir here. I say jump, don't ask how high, just do it; you should get through this fine. There's a room directly across the hall. Go there now.

(Attempting to go into the room, will be destroyed by the blaze)

Grim: Damn, sorry about that, get back into the hall and got to the stairwell at the far end. Make it fast, you've only got a few seconds.

(After Sam traverses the hallways and across a gapped spot using a pipe climb)

Grim: Jesus but that was close. Take a left just ahead and cut through the room. You'll find a stairwell on the opposite corner. Take it to the top floor.

(As Sam climbs the stairs and enters the room where Gurgenidzes's lain on the floor crushed halfway down from broken beams hearing a distant moan)

Grim: The contact's in this room. Let's hope to God he's still alive.

(Sam approaches him and speaks)

Sam: Gurgenidzes?

Gurgenidzes: Yeaah?

Sam: I am NSA, I am going to get you out of here.

Gurgenidzes: Don't bother, I am good as dead. You are looking for Blaustein and Madison?

Sam: Yes.

Gurgenidzes: Madison was deep into Nikoladze's cabinet. She was onto something big. Blaustein must have figured it out.

Sam: How do I find him?

Gurgenidzes: Blaustein's Black box. The tracking relay for his subdermals. It's stashed in his safehouse just east of Mariley Square.

Sam (to Lambert): Lambert do we have resources to evac this guy?

Gurgenidzes: I said don't bother. Whatever Madison found, it's big. She kept saying proof would mean war. I think Nikolazde wanted...

(Gurgenizde passes out and dies amongst the wreckage)

Sam: Gurgenizde checked out.

Lambert: : Leave the corpse for the fire. It'll be less to explain for his family.

Anna: You've got a safe exit by on the west side of the room. Take it.

(Once Sam reaches a room that is chocking with smoke)

Anna: There's too much smoke. Shoot out the skylights.

(When Sam is going out the building)

Lambert: That was pretty tight. You still breathing?

Sam: Doing my best.

Lambert: Good, Blaustein's black box is your next objective. If he's running standard Agency tradecraft, you'll find the box behind a fake bookshelf or wall panel.

(As Sam crosses the building via balconies, he reaches Blaustein's safehouse behind a pathway covered by fence, and to the patio. Sam can hear mercenary chatter)

Merc1: Put Grinko on... Because those are my orders. I speak to Vyacheslav Grinko or nobody, ass... Grinko, eh.. Sir. This is Ketevan. We finished searching the American's apartment. There is nothing else there. We find more books, cameras and some electronics we can't I.D. They're already on their way to the Ministry... Of course. Thank you Sir.

(Another Merc comes out the door to the patio)

Merc1: Did you check under the beds?

Merc2: Yes. I am telling you, there is nothing else here.

Merc1: Grinko says to do another sweep and then wrap this up.

Merc2: But, I am telling you. The place is clean.

Merc1: Don't cross Grink.

(Sam finds the black box in Blaustein's bedroom where a painting obscures it then patches through)

Lambert: Dang!

Sam: What's the news?

Lambert: Blaustein's heart stopped beating forty-three hours ago.

Fisher: Any reason the CIA wouldn't know about this?

Lambert: Nope.

Fisher: Nice of them to share.

Lambert: The subdermal went offline six hours after he died. Last active position was in a police station a few blocks away. Check your OpSat.

(As Sam moves to lower ground via an elevator shaft to the streets)

Lambert: Fisher, I'm rescinding my street level restriction. We've been monitoring the T'Bilisi police radio. These cops are crooked as a Virginia fence. They're not gonna want any international attention than we do. Every road is open to you. Do whats you gotta do to find those missing spooks.

(While passing down the street-ways, Sam notices two T'Bilisi police patrol-men harass a drunken civilian on a bench.)

Policeman1: What do you think you are doing? Prison cells don't come cheap these days.

Policeman2: The real-estate is closer to your rent in the morgue. Slabs are going for cheap.

Policeman1: Yep. I think we can set you up with a slab real easy.

Drunk: I've done nothing, please.

Policeman2: Nothing!? How about drunken disorderly, assaulting a police officer, slandering the badge...

Policeman1: You said we're associated with criminals.

Drunk: Ah then arrest me. I must sleep.

Policeman1: Weren't you listening? The rent's gone up in jail. You want to die tonight, that's free. You want to sleep tonight, it will cost you one hundred Lari.

Drunk: Please... I don't.. I don't. *Passes out*

Policeman2:  Aaah, now what are we going to do with him?

Policeman1: Check his pockets. I'll radio HQ.

Policeman2: Sure.

Policeman1 (over radio): Unit three to dispatch. We have a ten fifty-three, possible assault. Can you send an ambulance?

Intercept: Copy that, unit three, but we're dealing with a warehouse fire so expect delay.

Policeman1: Roger that, dispatch. We'll wait with the victim, unit three out.

Policeman2: Assault?

Policeman1: Something we can pin on Costa. 

Policeman2: Hehehehe. Good thinking.

(If Sam get's spotted by one of the civilians overlooking from their windows in their houses, he intercepts a radio chatter while additional police men come to his last seen position)

Intercept: We've got a civilian report of a heavily armed man, doesn't sound like one of our associates. Cherkezi, I want you and your men to check it out.

(Sam walks all the way to the police station and heads to the autopsy room.)

(If Sam catches the doctor in the autopsy room, he can interrogate him.)

Sam: One false move and you're dead. I need information.

Mortician: Ehm, Ok.

Sam: I'm looking for two Americans. Probably dead.

Mortician: I.. Grinko will kill me. *grunts*

Sam: Where are they?

Mortician: Nearby. The Morgue. They're dead. I helped the mortician find the microchips under their scalps.

Sam: The subdermals.

Mortician: Yeah, please don't hurt me.

(If Sam keeps interrogating.)

Mortician: That's all I know.. gah, that's all I know.

(Sam heads into the morgue. Two bodies are on display, male and female with a triangular cut on their heads)

Sam: I've got Agents Blaustein and Masidon.

Lambert: Rest in peace. Somebody cut out their subdermals.

Sam: Where do we go from here?

Lambert: We follow the subdermals if we can.

Sam: Hmm. There's a security camera here.

Lambert: Good thinking. We'll crack the subdermal from the video archives. The station's surveillance room is on the top floor.

(Sam goes to the main lobby and finds a civilian enter to the reception booth.)

Civilian: I'd like to talk to your superior.

Desk Clerk: Perhaps I can help you, Sir.

Civilian: By fetching your superior.

Desk Clerk: I am all there is. How can I help you?

Civilian: I'd like to register a complaint.

Desk Clerk: Then you have to register on the desk to your right.

(The Civilian goes to the right and so does the desk clerk)

Desk Clerk: May I help you?

Civilian: You're the same cop.

Desk Clerk: Yes, but this is the public relations desk.

Civilian: Right, I would like to register a complaint.

Desk Clerk: Of course, Sir. If you could just have a seat until someone will help you.

Civilian: You've got to be kidding me!

Desk Clerk: I could easily have you arrested, Sir.

(As Sam heads a floor above to the archives and interacts with the computer)

Lambert: Great work, Fisher, We're scanning the videotapes now.

Grim: There, that's our guy, We got him red-handed.

Lambert: Can you run his face through Echelon?

Grim: Already on it. Hey, check it out, a licence plate. 82 KP 214.

Lambert: Fantastic. Fisher we got what we need. Rendezvous with Wilkes. Your work here's done. We'll get back to you once we've sifted this Intel.

(Same exits the building from the front door and heads to an incoming van with Wilkes junior on the wheel)

End game.

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