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|Chinese Embassy (Part 2)|
|Game||Tom Clancy's Splinter Cell|
|Location||Chinese Embassy, Yangon, Myanmar|
|Date||12th November 2004 / 00:11 to 02:24 Hours|
|Depicts||Georgian Information Crisis|
|Objective||Find proof that Feirong is acting alone.|
Chinese Embassy (Part 2) is the ninth solo campaign level in Tom Clancy's Splinter Cell. Splinter Cell agent Sam Fisher infiltrates the Chinese Embassy to Myanmar to find any evidence that People's Republic of China's General Kong Feirong is working alone.
Following the rescue at the slaughterhouse, Feirong prepares to flee the Embassy with a near-complete nuclear device. The only hope to prevent war between the US and China over alleged Chinese support of Kombayn Nikoladze is for Third Echelon to find proof that Feirong is acting alone.
- Infiltrate the Embassy via the upper floor.
- Access Feirong's communications archives from the Embassy's server in the basement.
- Detonate their gas tanks to destroy the trucks carrying Feirong's nuclear weapon.
- Access Feirong's computer to transmit the data back to Fort Meade.
- Feirong's death before the computer has been unlocked will result in Mission Failure.
- Killing Feirong will result in Mission Failure.
- Meet Coen for Osprey extraction at the helicopter pad by the garden.
- Memory sticks won't be available for bypassing keypad-locked doors.
- Thermal goggles can be used to recreate keypad codes based on handprint heat signatures.
- Use Feirong to unlock the data stored on his personal computer.
Mission OverviewEditAfter the rescue from the Mouke Tsoe Bo Meats, Sam returns to the Chinese Embassy to interrogate General Feirong. He learns from the captured Chinese diplomats that Feirong is a traitor who does not represent the interests of his people. Sam infiltrates the embassy from a nearby restaurant where he is able to gain quick access to the embassy. Sam makes his way into the embassy until he stumbles upon two trucks that are carrying Feirong's nuclear weapons. Sam is ordered to destroy the trucks before moving onto General Feirong. Fisher shoots the fuel tanks, destroying both trucks and their cargo. Knowing that the authorities were closing in on him, Feirong attempted to commit suicide, and killed several soldiers who attempted to disarm him.
Once he makes it to Feirong's office, Sam discovers that General Feirong is in a drunken stupor. He quickly takes hold of Feirong and forces him to go through his PC, revealing his illegal alliance with Nikoladze before succumbing to the effects of the poisoned liquor he had been drinking. After retrieving the info, Sam fled the embassy, but found that a document fire was raging through the main hall, destroying the embassy from the inside out. Fisher fought his way through the flames onto the embassy grounds, where he met up with the Osprey and fled with the data.
The embassy was later seized by Chinese Special Forces. After the discovery of Feirong's deception, the U.S. and China restored diplomatic ties. The Embassy, having been consumed by fire, was likely destroyed.
With proof of Feirong's rogue status, the US and Chinese restore diplomacy. Meanwhile, the hunt for Nikoladze turns back to Georgia where intelligence gathered from Myanmar indicates he left behind the key to a mysterious weapon known only as the Ark... a weapon he is willing to risk a return to Georgia in order to recover.
- The first mission, part one of Chinese Embassy, dealt with the exterior and outskirts around the embassy, while part two deals with more of the interior.
- The trucks that must be prevented from leaving contain nuclear Americium, which is first mentioned but never found in the PS2 exclusive mission Nuclear Power Plant.
- The soldier that refills the truck tank (transporting the nuclear weapon) simply drops the gas nozzle on the ground after another soldier says that it should be enough gas.
- Packaged toys, almost resembling Transformers from the popular media franchise, appear in the level inside one of the warehouses in the Chinese Embassy.
- There are no data sticks that refer to keypad locks in this level, in fact, the data sticks in this level are gibberish, as the notes (and Lambert) reveal.
- Despite being near-useless, one data stick references the Kola Peninsula similar to how Feirong referenced Kola Peninsula during his phone conversation with Kombayn Nikoladze.
- Once Feirong is encountered, the player can take cover behind the wall as Feirong makes his way around the desk. He will stop and fire his sidearm with it lowered (making him very inaccurate). He will pause to drink more of his poisoned alcohol, making this the prime opportunity for players to grab him when he's distracted.
- Additionally, Feirong can be grabbed just as he gets out of his chair and begins to walks around the desk, as he will ignore the player until he gets to a certain part.