Been meaning to play these for a long time and just recently started paying the first one. On the second level 'Defense Ministry' there's a stairwell that leads down to the car park and Grinko's driver. If you go up the top of these stairs and jump onto the steel beams etc there's a hatch opening right at the top. Is there a way to get up to this hatch?
What's on your mind?
TEXT
POLL
- All53 posts
- General21 posts
- Questions and Answers19 posts
- General Discussion13 posts
Sort by
Card Layout
Questions and Answers
I was curious about this and I was thinking of doing something similar.
I can't beat the game because when he attacks me toward the end I first hit 'E' to 'Grab' then when prompted I hit 'Mash' he kills me every time, I've tried various combinations of press once, press and hold, press repeatedly, nothing works, please help, I really love this game but it's so frustrating
Okay, it's safe to say that UbiSoft keeping Sam Fisher "forever young" messes with the potential timeline, but I'm trying to wrap my head around some of the dates. I don't have the full timeline I worked up here, but here's some basics....
Honorably discharged in 1996 from US Navy. Aside from the old "Splinter Cell Bible" saying he was enlisted rank and now they say he was an officer, that it's later said that Sam was "recently retired" in 2004. Now, presuming Sam has a military pension, that should mean 20 years of service (1976). Born 1957, that would make him 19 when he joined, BUT if he finished the US Naval Academy, he would really be around 22 (presuming 4 years of post high school education). Perhaps military people (particularly officers) can qualify for an "early retirement" at less than 20 years, but it's also possible "retired" means he just chose to stop being in the Navy.
Still, what's really hard to figure out is that if Sam was supposed to be a Navy Seal, that's 6 years of his life that's hard to account for...especially since it seems like he was doing field work for the CIA before the documented time he has as a SEAL. There's nothing saying he couldn't have done both...I believe military personal specializing in certain fields (particularly intelligence) get pulled into work for the alphabet agencies, but as a SEAL is constantly having to recertify in many areas of their training, I find it hard to believe that Sam could have worked excusively for the CIA in the field for very long before having to return to a base/stateside for mandatory recertification and training.
Anyone have some better insight on how Sam Fisher's "career" played out?
There is this unamed Colonel that Fisher grabs and interrogates, but I can't find his link. Could someone post it please?
I've been curious to find out if third echelon is real.? I had an idea that I would join the military to ask and find out if it is real.im 15 so it will be a long research until I can be a seal. everything about this plot sound soo real and the theme and the story.i need all the help I can get to under stand this. The place I looked up like Valletta and Malta were real and Washington DC,I wanna know the truth behind this.even Blacklist was the same.in the games I played it so many times that I had to see and hear every details victor coste had to say in conviction.a lot of people said this is fake,I don't think so.
Hi Guys!!!!!
I Just Wanna Say That.If You Stay Close To The Television In Penthouse.You Will See Pandora Tomorrow's Trailer And Behind That You Hear Some Noises.This Noise Actually Is A Music!!!
Please Tell Me How To Extract The Music From The Game???Or You Can Tell Me Any Way
Thanks!!!(Emad)
Whenever I start up SpC Connviction, the atmosphere is great and all. But where is the Chaos of SpC3?
The most I'd note is that you have ass-kicking weapons, but no actual stealth. Agrees?
I just started playing Splinter Cell, busy with the first one of the trilogy (pc version) and I find myself stuck at the Chinese embassy in Sanyong. How do I get up on the roof to meet the CIA agent? I have disabled everyone on the ground and underground, but can't find a way up on the roof! Please help! Many thanks.
So, Ubisoft has this F2Play game called Ghost Recon: Online, if you haven't heard of it, and had a cross-over patch thing that features Splinter Cell-themed gear that are based on factions within the series, which are; Fourth Echelon (Assault armor Kit), Shadownet (Recon's armor kit), and Upsilon (Specialist's Armor Kit), along with a still ambiguous storyline (Ghosts team up with Fourth Echelon agents to take down Phantoms, some equally ambiguous antagonists who are out to kill Ghosts for some reason.).
My question is that should these be included in some way here, since they are official cross-overs between two games made by the same company?
The last two pictures of this article are NOT that of a Voron spy. These NPCs are in fact, Qods Force, first seen in the Private Estate level, and seen later in other missions in the campaign including Qods Force HQ and the LNG Terminal. The suits they wear themselves are also different, having a different harness design especially when viewing from the back of a Qods ragdoll.
Can anyone fix this?
Hi.
I've been doing some contributions to the wikia for quite sometime now, but when I saw the Raven Ops Suit article, it caught my attention. The Raven Ops Suit is as I've mentioned, the VR SV1 Akula. Also, Raven in Russion is "Voron", in which is what the VR prefix stands for in the SV1 Akula name, and also the name of Kestrel's agency. The only difference between the two is the lack of a balaclava, the ousting of the Voron Sonar Goggles for 4E Night Vision/Sonar Goggles, and a different color pallete but that's it.
It also used to be that in Conviction, that you had nine upgrades to choose from, but now you only have Armor, Stealth, and Weapons Handling points (or blocks) as I've mentioned in the SV1 Akula article for the lack of a better term (though I might just change it to points to simplify things.) Anyways, there just isn't much to talk about aside from this and how much a full set can hold (just thought of that, so I'll add that later.)
Also, I've added, a small, but rough draft explanation of what the Raven Suit provides in the VR SV1 Akula article under the "In Splinter Cell: Blacklist" heading which will be revised soon, if not, later, since I'm a little busy at the moment.
There are lots of contributions to do on all of our part, I'd like to make sure that there aren't any duplicate articles to avoid any misunderstanding. Thanks for your time.
Is anybody having an annoying crash problem while playing this normally after spawning in SvM, loading and checkpoint saving? If so, please tell me I need to know if this is a game problem and not some unpatched bug!
So if Conviction was set in a warm season. (roughly September/October) and Blacklist is only 6 months AFTER then how is it snowing in Transit Yards considering the Blacklist only occurs in consecutive weeks?