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Game Splinter Cell: Chaos Theory
Location Shinjuku District Bathhouse, Tokyo, Japan
Date 10th July 2007
Depicts 2007 Information Warfare Attacks/East Asian Crisis
Objective Identify Shetland's partners and stop Shetland.

Bathhouse is the ninth level in Tom Clancy's Splinter Cell: Chaos Theory.


Douglas Shetland is in Tokyo and planning to meet with an unknown party to sell off the last of the information Displace gathered from Zherkezhi and Morgenholt. Shetland’s partners must be identified, and Shetland must be stopped.

Mission InformationEdit


Primary ObjectivesEdit

  • Gain entry to the bathhouse. — Shetland has secured a Tokyo bathhouse to finalize his dealings with his unknown partners. Enter the bathhouse through the drainage system.
  • Discover who Shetland's contact is. — Access the computer of the bathhouse owner to determine who Shetland's contact is and where and when they will be meeting.
  • Eavesdrop on Shetland's meeting before the I-SDF takes him down. — Shetland is meeting in the private area of the bathhouse to conclude his deal. Otomo's I-SDF is inbound to take Shetland down. Eavesdrop on the meeting before this happens.
  • Disarm Shetland's bombs. — Shetland is planting bombs that will destroy the bathhouse and cover up evidence. Disarm the bombs before going after Shetland.
  • Eliminate Shetland. — Shetland must not be allowed to escape the bathhouse under any circumstances.

Secondary ObjectivesEdit

  • Find out who gave the I-SDF assault team their orders. — The inbound I-SDF assault team is being coordinated locally. Determine who is commanding them.

Opportunity ObjectivesEdit

  • Tap the bathhouse telephone lines. — Third Echelon Field Runner Frances Coen has been monitoring the activities of a yakuza organization known as the Red Nishin. Tap the bathhouse phone lines for her.


  • The owner's computer is in his office, upstairs from reception.
  • The lobby and offices are to the north...the baths are to the south.
  • There is a medical kit located in the closet in the restaurant area.
  • The door code to the owner's office is 3650.
  • Shetland may be meeting with the Red Nishin, a yakuza organization.
  • Shetland has arrive and is about to meet in the private baths.
  • I-SDF is preparing to take Shetland down and compromise the op.
  • Some guys stowed some of their equipment in the massage room.
  • There is a medical kit located in the massage room.
  • Shetland's elite guards are equipped with thermal vision.
  • There is a drainage tunnel between the hot dry room and the cold wet room.
  • Shetland has a helicopter ready for emergency extraction from the roof.
  • There is a vent overlooking the room where Shetland is meeting his partners.
  • There is a medical kit located at the entrance of the private showers.
  • Shetland is planting bombs to cover his escape.


Main article: Data/Bathhouse

Mission OverviewEdit


  • The bathhouse has a good amount of puddles in the bathing rooms, as expected. Making use of the Sticky Shocker by shooting it in the puddles as a guard steps in it can provide an excellent trap.
  • This is the first mission enemies with night vision in Splinter Cell: Chaos Theory are encountered, despite being able to see you in the dark, they don't possess heat vision mode - this means that the smoke grenade can be used to blind their vision.
  • This is the first level that player encounters I-SDF troopers.
    • The I-SDF troops carry SAR 21 assault rifles.
  • This is the second level that has hostile automated turret.
  • Frances Coen is referenced in the side objective Fisher will get, she wanted the bathhouse bugged by placing audio devices where the telephones are.
  • Under interrogation one of the guards will say that thermal wont work in steam unlike fog like in an abattoir. A reference to the abattoir level from original Splinter Cell.
  • Going after Shetland before disarming the bombs will result in the bombs detonating regardless of time left.
  • This level is regarded as one of the hardest levels in the entire game to achieve 100% stealth score on.
  • The PS2 version has a bug at the fight between one Shetland's elite guard and two I-SDF guys where Shetland's elite guard discovers Sam, regardless of any actions of the latter. So achieve 100% stealth score on does not seem possible - 97% max.
  • The PS3 HD version has a bug at the ending cutscene where Sam's dialogue after killing Shetland is not heard even though you can see his mouth moving.




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